![]() With experimentation using different exports, you start to quickly get quite good at it.įor me using Blender vertices, edges and face edits combined with Sketchup's simple touch and pull system, it makes a perfect partner. ![]() One thing I have also noticed is that if you create a group, or component with Sketchup, you have a greater chance of not missing faces etc. obj is preferred, if containing materials. The question is whether it can do the same with something modelled in Blender? I have experimented and noticed that the Blender Collada (.dae) export is not as efficient as the export in Sketchup, and with Blnder, the. For example, I suspect that with Sketchup, the Lumion engine can quickly identify the the individual components and differentiate the materials, to identitify and edit all. I wonder if there are others who have experimented with Blender here. ![]() While I do a fair share of modelling in Blender, I have never really tested out changing/editing materials in Lumion after doing the work.
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